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The JCanvas architecture

This section describes the top-level architecture of JCanvas and associated components. The canvas has a well-defined internal architecture, consisting of panes, layers, and figures. The JCanvas class provides screen real-estate and event-routing for the contained pane. A pane provides a floating-point coordinates system in which Java2D can be used freely, and contains a stack of drawing and event-handling layers. One of these layers, FigureLayer, contains a collection of recursively-defined figures. Any level in this hierarchy can have an affine transform attached to it, thus allowing scaling and translation at any level. In addition, panes can be embedded within figures, providing for arbitrary nesting of visualization and editing components.


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